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F'la Th'a Wanir (Level: 8, Player: gecko19692)
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Last Updated: Sun, Dec 11, 2005 07:16:03 PM, by Layonara

General Information
Character PortraitF'la Th'a Wanir
Bioware Name: gecko19692
Male wildelf
Neutral Good
120 Years Old at Dragon Summoning
Ranger (6) Rogue (2)
Last Seen: Sun, Nov 27, 2005 11:30:46 AM

F'la Th'a Wanir name is not pronounceable for most non-elves being a light fluttering sound that is sure to aggravate orc half breeds. Most will settle for some nick name. Brought up closer than most his kind to other races he tolerates their company but has a general distrust of any non-elf. He is much like most of his kind in other ways. Consider a skilled hunter for his age. His ability to track game through the most barren of landscapes and the prows with his bow garner him this reputation. He is close to the animals he hunts and holds their lives sacred as gifts from nature that sustain his people's lives. Over the distances his people travel it would be a rare time that any foe would be able to ambush them or be aware of their passing. On rare times foes were able to come close he was one of the few to engage hand to hand with them while the rest of the clan moved to safety or attacked with their bows at distance. This hand to hand experience placed him in a rare position in the clan. Knowledge of plants and trees and all green things is also his but he knows his knowing is not as deep as others in the clan. Sources of nourishment, basic medicinal plant lore and which are best for binding, and bedding are examples of his knowledge. During his youth he witnessed the aftermath of raids by the cruel races, especially the Orcs, on the merchant caravans that traveled through his woodland ranges. The shattered bodies and destroyed lives of kind folk trying to get by and provide for themselves and others made an impression on the young elf. It made him more empathic toward the plight of other races in their struggle against the forces of Chaos. While no Righteous Avenger he can be moved to aid others in struggles to overcome those that would exploit or harm. Only a good cause will allow him to travel with any orc halfbreed. (Read favored enemy is Orc) While he may not be quick to understand much of the magic he has seen others wield nor the mechanics of tools that the caravans used he has insight into what maybe harmful to him to help him stay out of trouble. After finishing his rite of passage to adult hood the elders granted him leave from the tribe until such time they have need for him or see it wise for him to return. He sees his venture out as a learning time to help understand how the coming and goings of the others races may affect his people. Black hair and a deep brown tan with many tattoos over his body. Despite his savage look and stand off character people find him personable after first meeting. As hardy as any of his kind he is not exceptional but has a fine balance of strength and agility.


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