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Tiefling
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Last Updated: Tue, Mar 11, 2008 05:41:11 PM, by ycleption

Tieflings and their planar opposites the Aasimar are the two planetouched playable races found in Layonara. Tieflings are natives of planes of chaos and evil. They have some amount of fiendish blood somewhere in their ancestry, but should not be mistaken for half-fiends. A Tiefling's fiendish heritage is much more dilute, never more than 1/8th of their blood and most often the fiendish influence is even farther in their past than that. While some claim to have descended directly from the Gods, it is more likely a cover story to divert other's attentions from the fact that one of their ancestors was a Fiend. However, most of them cannot trace their heritage back to a specific fiendish being. For those that can, there does not seem to be any difference in Tieflings with either Abyssal or Infernal ancestors.

Nearly all Tieflings are of human ancestry.

Tieflings have no lands to call their own. They make people feel uncomfortable and are generally shunned.

Personality:
Due to their fiendish heritage, tieflings are a sinister and cunning people, often drawn to the path of a rogue and mercenary work. The majority of tieflings have an evil alignment and do not get along well with most other people.

Physical Description:
Tieflings are a bit shorter than humans and of a more slender build. Most have some kind of physical abnormality (although hardly ever more than one) that shows their heritage. Common abnormalities include: small horns, fangs, cat-like or reddish eyes. Some tieflings also have a bifurcated tongue.
Tiefling skin comes in many varieties, some may have scales or fur, while others may have grey or black skin. Most have brown or reddish hair, although black is also not uncommon. Tieflings generally wear clothes with a dark hue, and they prefer weapons that favour agility and finesse rather than brute strength.

Note: Tiefling player characters may not have wings, tails, large horns, scales, glowing eyes or other features apart from the ones just mentioned.

Tieflings are adept at seeing and moving in the dark, resistant to certain elements, and immune to some spells that can paralyze other humanoids.

Relations with other races:
Tieflings are distrusted by nearly all.

Alignment: Any Chaotic, often Chaotic Evil. Player Tieflings must be Chaotic Good or Chaotic Neutral, however the rules for submitting a chaotic neutral character still apply (see Chaotic Neutral and Alignment Rules.)

Religion:
Tieflings usually do not have a single deity they worship, and often pray to one they need something from at a particular point in time.

Languages:

  • Common
  • Abyssal
  • Infernal

Player character Tieflings will not be given the ability to speak Abyssal or Infernal at character creation. It must be learned in-game. Player characters must have a minimum intelligence of 12 to be fluent in another language.

Names:
Varies following the naming styles of the population they were raised by, but they usually have Human names.

Adventurers:
Having no place to call home, nor one that really accepts them, tieflings roam the lands selling their mercenary or roguish services to the highest bidder. Some travel to escape the taint that their heritage has put on them.

Notes:


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